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Water


Default

causticsStrength

Caustic strength underwater. Caustics seen from above water not currently supported

Default: 3.0


causticsStrengthS

Not used.

Default: 0.2


choppiness

Exponent for the waves normals. A higher value will create more defined wave crests.

Default: 0.7


depthDarkness

How much light reaches the bottom of the water.

Default: 1.0


inExtCoeff_B

Not used.

Default: 1.0


inExtCoeff_G

Not used.

Default: 1.0


inExtCoeff_R

Not used.

Default: 1.0


inScattCoeff

Not used.

Default: 1.0


reflectivity

Multiplier for the strength of reflections on the surface.

Default: 1.0


shoreFactor

Size of the shore fading area on shallow slope areas.

Default: 6.0


shoreMovement

Speed of wave movement in the shore.

Default: 0.3


turbidity

Water murkiness.

Default: 3.0


waveSpeed

Speed multiplier for waves animation.

Default: 0.7


waveWidth

Multiplier for the wave texture size.

Default: 0.8


refractionPower

Multiplier for the refraction.

Default: 0.2


Interiors

choppiness

Exponent for the waves normals. A higher value will create more defined wave crests.

Default: 0.5


depthDarkness

How much light reaches the bottom of the water.

Default: 10.0


reflectivity

Multiplier for the strength of reflections on the surface.

Default: 0.0


shoreFactor

Size of the shore fading area on shallow slope areas.

Default: 6.0


shoreMovement

Speed of wave movement in the shore.

Default: 0.6


turbidity

Water murkiness.

Default: 1.0


waveSpeed

Speed multiplier for waves animation.

Default: 0.7


waveWidth

Multiplier for the wave texture size.

Default: 0.8


refractionPower

Multiplier for the refraction.

Default: 0.2


Placed

choppiness

Exponent for the waves normals. A higher value will create more defined wave crests.

Default: 0.5


depthDarkness

How much light reaches the bottom of the water.

Default: 10.0


reflectivity

Multiplier for the strength of reflections on the surface.

Default: 0.0


shoreFactor

Size of the shore fading area on shallow slope areas.

Default: 6.0


shoreMovement

Speed of wave movement in the shore.

Default: 0.6


turbidity

Water murkiness.

Default: 1.0


waveSpeed

Speed multiplier for waves animation.

Default: 0.7


waveWidth

Multiplier for the wave texture size.

Default: 0.8


refractionPower

Multiplier for the refraction.

Default: 0.2


Status

Enabled

Replaces water shaders with a custom shader.

Default: true