Water
Default
causticsStrength
Caustic strength underwater. Caustics seen from above water not currently supported
Default: 3.0
causticsStrengthS
Not used.
Default: 0.2
choppiness
Exponent for the waves normals. A higher value will create more defined wave crests.
Default: 0.7
depthDarkness
How much light reaches the bottom of the water.
Default: 1.0
inExtCoeff_B
Not used.
Default: 1.0
inExtCoeff_G
Not used.
Default: 1.0
inExtCoeff_R
Not used.
Default: 1.0
inScattCoeff
Not used.
Default: 1.0
reflectivity
Multiplier for the strength of reflections on the surface.
Default: 1.0
shoreFactor
Size of the shore fading area on shallow slope areas.
Default: 6.0
shoreMovement
Speed of wave movement in the shore.
Default: 0.3
turbidity
Water murkiness.
Default: 3.0
waveSpeed
Speed multiplier for waves animation.
Default: 0.7
waveWidth
Multiplier for the wave texture size.
Default: 0.8
refractionPower
Multiplier for the refraction.
Default: 0.2
Interiors
choppiness
Exponent for the waves normals. A higher value will create more defined wave crests.
Default: 0.5
depthDarkness
How much light reaches the bottom of the water.
Default: 10.0
reflectivity
Multiplier for the strength of reflections on the surface.
Default: 0.0
shoreFactor
Size of the shore fading area on shallow slope areas.
Default: 6.0
shoreMovement
Speed of wave movement in the shore.
Default: 0.6
turbidity
Water murkiness.
Default: 1.0
waveSpeed
Speed multiplier for waves animation.
Default: 0.7
waveWidth
Multiplier for the wave texture size.
Default: 0.8
refractionPower
Multiplier for the refraction.
Default: 0.2
Placed
choppiness
Exponent for the waves normals. A higher value will create more defined wave crests.
Default: 0.5
depthDarkness
How much light reaches the bottom of the water.
Default: 10.0
reflectivity
Multiplier for the strength of reflections on the surface.
Default: 0.0
shoreFactor
Size of the shore fading area on shallow slope areas.
Default: 6.0
shoreMovement
Speed of wave movement in the shore.
Default: 0.6
turbidity
Water murkiness.
Default: 1.0
waveSpeed
Speed multiplier for waves animation.
Default: 0.7
waveWidth
Multiplier for the wave texture size.
Default: 0.8
refractionPower
Multiplier for the refraction.
Default: 0.2
Status
Enabled
Replaces water shaders with a custom shader.
Default: true