Skip to main content

ShadowsExteriors


Main​

Quality​

Quality preset - 0: Low, 1: Medium, 2: High, 3: Full, 4: Custom

Default: 4


Enabled​

Enable sun shadows using rendered shadow maps.

Default: true


Darkness​

Darkness of shadows.

Default: 0.75


NightMinDarkness​

Darkness of shadows during dark moon phase. Set to 0 to disable shadows completely when there is no moon.

Default: 0.35


OrthoMapResolution​

Resolution of the texture used to store the ortho map.

Default: 256


OrthoRadius​

Max distance for rendering of ortho map.

Default: 8000


UsePointShadowsDay​

Whether to cast shadows from point lights. Requires a slight darkening of the entire screen.

Default: false


UsePointShadowsNight​

Whether to cast shadows from point lights during Nights. Requires a slight darkening of the entire screen.

Default: false


SunSmoothing​

SmoothSun​

Smooth the sun rotation by interpolating between positions.

Default: 1


QuantizeSun​

Quantize the sun rotation by making sure the sun moves in constant size increments, instead of constantly.

Default: 1


SmoothingFactor​

[0.0-1.0] Lower number means slower smoothing between positions, higher means more instantenous.

Default: 0.1


YawStepSize​

[0.0-15.0] Step size for changes in the horizontal rotation of the sun, angle in degrees.

Default: 1.0


PitchStepSize​

[0.0-15.0] Step size for changes in the vertical rotation of the sun, angle in degrees.

Default: 0.25


MaxJumpAngle​

[5.0-30.0] A maximum angle difference for which smoothing works, if higher the jump is instaneous. Required for time jumps / waiting.

Default: 5.0


FormsNear​

Activators​

Whether to include objects with "Activator" flag when rendering shadowmaps.

Default: true


Actors​

Whether to include objects with "Actors" flag when rendering shadowmaps.

Default: true


AlphaEnabled​

Whether to take into account alpha of objects when rendering shadowmaps.

Default: true


Apparatus​

Whether to include objects with "Apparatus" flag when rendering shadowmaps.

Default: false


Books​

Whether to include objects with "Books" flag when rendering shadowmaps.

Default: false


Containers​

Whether to include objects with "Containers" flag when rendering shadowmaps.

Default: true


Doors​

Whether to include objects with "Doors" flag when rendering shadowmaps.

Default: true


Furniture​

Whether to include objects with "Furniture" flag when rendering shadowmaps.

Default: true


Lod​

Whether to include objects with "Lod" flag when rendering shadowmaps.

Default: false


MinRadius​

Whether to include objects with a radius of less than x pixels on the screen in the shadowmaps.

Default: 1.0


Misc​

Whether to include objects with misc flags when rendering shadowmaps.

Default: true


Statics​

Whether to include objects with "Statics" flag when rendering shadowmaps.

Default: true


Terrain​

Whether to include Terrain when rendering shadowmaps.

Default: true


Trees​

Whether to include Trees when rendering shadowmaps.

Default: true


FormsMiddle​

Activators​

Whether to include objects with "Activator" flag when rendering shadowmaps.

Default: true


Actors​

Whether to include objects with "Actors" flag when rendering shadowmaps.

Default: true


AlphaEnabled​

Whether to take into account alpha of objects when rendering shadowmaps.

Default: true


Apparatus​

Whether to include objects with "Apparatus" flag when rendering shadowmaps.

Default: false


Books​

Whether to include objects with "Books" flag when rendering shadowmaps.

Default: false


Containers​

Whether to include objects with "Containers" flag when rendering shadowmaps.

Default: true


Doors​

Whether to include objects with "Doors" flag when rendering shadowmaps.

Default: true


Furniture​

Whether to include objects with "Furniture" flag when rendering shadowmaps.

Default: true


Lod​

Whether to include objects with "Lod" flag when rendering shadowmaps.

Default: false


MinRadius​

Whether to include objects with a radius of less than x pixels on the screen in the shadowmaps.

Default: 1.0


Misc​

Whether to include objects with misc flags when rendering shadowmaps.

Default: true


Statics​

Whether to include objects with "Statics" flag when rendering shadowmaps.

Default: true


Terrain​

Whether to include Terrain when rendering shadowmaps.

Default: true


Trees​

Whether to include Trees when rendering shadowmaps.

Default: true


FormsFar​

Activators​

Whether to include objects with "Activator" flag when rendering shadowmaps.

Default: true


Actors​

Whether to include objects with "Actors" flag when rendering shadowmaps.

Default: true


AlphaEnabled​

Whether to take into account alpha of objects when rendering shadowmaps.

Default: true


Apparatus​

Whether to include objects with "Apparatus" flag when rendering shadowmaps.

Default: false


Books​

Whether to include objects with "Books" flag when rendering shadowmaps.

Default: false


Containers​

Whether to include objects with "Containers" flag when rendering shadowmaps.

Default: true


Doors​

Whether to include objects with "Doors" flag when rendering shadowmaps.

Default: true


Furniture​

Whether to include objects with "Furniture" flag when rendering shadowmaps.

Default: true


Lod​

Whether to include objects with "Lod" flag when rendering shadowmaps.

Default: true


MinRadius​

Whether to include objects with a radius of less than x pixels on the screen in the shadowmaps.

Default: 10.0


Misc​

Whether to include objects with misc flags when rendering shadowmaps.

Default: true


Statics​

Whether to include objects with "Statics" flag when rendering shadowmaps.

Default: true


Terrain​

Whether to include Terrain when rendering shadowmaps.

Default: true


Trees​

Whether to include Trees when rendering shadowmaps.

Default: true


FormsLod​

Activators​

Whether to include objects with "Activator" flag when rendering shadowmaps.

Default: false


Actors​

Whether to include objects with "Actors" flag when rendering shadowmaps.

Default: false


AlphaEnabled​

Whether to take into account alpha of objects when rendering shadowmaps.

Default: true


Apparatus​

Whether to include objects with "Apparatus" flag when rendering shadowmaps.

Default: false


Books​

Whether to include objects with "Books" flag when rendering shadowmaps.

Default: false


Containers​

Whether to include objects with "Containers" flag when rendering shadowmaps.

Default: false


Doors​

Whether to include objects with "Doors" flag when rendering shadowmaps.

Default: true


Furniture​

Whether to include objects with "Furniture" flag when rendering shadowmaps.

Default: false


Lod​

Whether to include objects with "Lod" flag when rendering shadowmaps.

Default: true


MinRadius​

Whether to include objects with a radius of less than x pixels on the screen in the shadowmaps.

Default: 10.0


Misc​

Whether to include objects with misc flags when rendering shadowmaps.

Default: false


Statics​

Whether to include objects with "Statics" flag when rendering shadowmaps.

Default: true


Terrain​

Whether to include Terrain when rendering shadowmaps.

Default: true


Trees​

Whether to include Trees when rendering shadowmaps.

Default: true


FormsOrtho​

Activators​

Whether to include objects with "Activator" flag when rendering ortho map.

Default: false


Actors​

Whether to include objects with "Actors" flag when rendering ortho map.

Default: false


AlphaEnabled​

Whether to take into account alpha of objects when rendering ortho map.

Default: false


Apparatus​

Whether to include objects with "Apparatus" flag when rendering ortho map.

Default: false


Books​

Whether to include objects with "Books" flag when rendering ortho map.

Default: false


Containers​

Whether to include objects with "Containers" flag when rendering ortho map.

Default: false


Doors​

Whether to include objects with "Doors" flag when rendering ortho map.

Default: false


Furniture​

Whether to include objects with "Furniture" flag when rendering ortho map.

Default: false


Lod​

Whether to include objects with "Lod" flag when rendering ortho map.

Default: false


MinRadius​

Whether to include objects with a radius of less than x pixels on the screen in the ortho map.

Default: 1.0


Misc​

Whether to include objects with misc flags when rendering ortho map.

Default: true


Statics​

Whether to include objects with "Statics" flag when rendering ortho map.

Default: true


Terrain​

Whether to include Terrain when rendering ortho map.

Default: true


Trees​

Whether to include Trees when rendering ortho map.

Default: true


ScreenSpace​

BlurRadius​

Blur strength for denoising screenspace shadows. Keep low, otherwise a lot of pixelation will occur.

Default: 1.0


Enabled​

Wether to render screen space contact/detail shadows

Default: true


RenderDistance​

Max distance at which to compute screen space shadows

Default: 180000


Intensity​

Rescale the intensity of screenspace shadows, to combat jitter and blur making them very faint even at maximum brightness.

Default: 2.0


ShadowMaps​

Mode​

Shadow mode, higher means higher quality, but higher computational cost. 0: VSM, 1: EVSM2, 2: EVSM4

Default: 2


Format​

Texture format, higher means higher quality, but higher bandwidth cost. 0: 16 bit, 1: 32 bit

Default: 0


CascadeResolution​

Resolution used for shadow cascades. 0: 1024, 1: 1536, 2: 2048

Default: 2


Prefilter​

Enable prefiltering the shadow maps. Prefiltering is a blur.

Default: true


MSAA​

Enable multisample antialiasing for shadow maps.

Default: true


Mipmaps​

DISABLED. Enable mipmaps for the shadow maps.

Default: false


Anisotropy​

DISABLED. Anisotropic filteric for mipmaps, 0: disabled, 1: 8x, 2: 16x

Default: 0


Distance​

Distance to render shadows for. The unit is the same as the game uses for i.e. fog values.

Default: 6000


CascadeLambda​

[0.0-1.0] Controls how cascades are split, higher value means nearer cascades get higher resolution.

Default: 0.9


LimitFrequency​

Limit the update frequency of the furthest cascade (once per four frames).

Default: true


Ortho​

Resolution​

Resolution of the texture used to store the ortho map. 0: 128, 1: 256, 2: 512, 3: 1024, 4: 2048

Default: 2


Distance​

Distance to render ortho for. The unit is the same as the game uses for i.e. fog values.

Default: 3000


LimitFrequency​

Limit the update frequency of the ortho map (one per four frames).

Default: true


Status​

Enabled​

Post process sun and pointlights shadows in exteriors.

Default: true