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Lens


Main

Strength

Global effect strength multiplier.

Default: 0.4


BloomExponent

Determins how far from the light source the dirt particles are lit

Default: 0.7


Smudginess

Scales the texture so that more of the screen is affected

Default: 0.0


Night

Strength

Global effect strength multiplier.

Default: 0.4


BloomExponent

Determins how far from the light source the dirt particles are lit

Default: 0.7


Smudginess

Scales the texture so that more of the screen is affected

Default: 0.4


Interiors

Strength

Global effect strength multiplier.

Default: 0.05


BloomExponent

Determins how far from the light source the dirt particles are lit

Default: 0.6


Smudginess

Scales the texture so that more of the screen is affected

Default: 0.2


Status

Enabled

Simulates lens smudges refracting light around brightest areas of the screen.

Default: true