Lens
Main
Strength
Global effect strength multiplier.
Default: 0.4
BloomExponent
Determins how far from the light source the dirt particles are lit
Default: 0.7
Smudginess
Scales the texture so that more of the screen is affected
Default: 0.0
Night
Strength
Global effect strength multiplier.
Default: 0.4
BloomExponent
Determins how far from the light source the dirt particles are lit
Default: 0.7
Smudginess
Scales the texture so that more of the screen is affected
Default: 0.4
Interiors
Strength
Global effect strength multiplier.
Default: 0.05
BloomExponent
Determins how far from the light source the dirt particles are lit
Default: 0.6
Smudginess
Scales the texture so that more of the screen is affected
Default: 0.2
Status
Enabled
Simulates lens smudges refracting light around brightest areas of the screen.
Default: false