Bloom
Main
Treshold
treshold value above which lights will bloom
Default: 2.0
Scale
scale the brightness of the bloom
Default: 0.31
Strength
power of the bloom when applied
Default: 0.1
Blending
How much of the bloom is visible
Default: 0.15
BloomExponent
Makes the bloom more spread out or more focused
Default: 0.7
Night
Treshold
treshold value above which lights will bloom
Default: 0.4
Scale
scale the brightness of the bloom
Default: 2.0
Strength
power of the bloom when applied
Default: 0.5
Blending
How much of the bloom is visible
Default: 0.5
BloomExponent
Makes the bloom more spread out or more focused
Default: 1.0
Interiors
Treshold
treshold value above which lights will bloom
Default: 0.0
Scale
scale the brightness of the bloom
Default: 0.61
Strength
power of the bloom when applied
Default: 2.3
Blending
How much of the bloom is visible
Default: 0.3
BloomExponent
Makes the bloom more spread out or more focused
Default: 0.9
Status
Enabled
Replace the vanilla bloom. Requires tonemapping shader to be applied. Also impacts Dirt Lens and Rain shaders
Default: true