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Bloom


Main

Treshold

treshold value above which lights will bloom

Default: 2.0


Scale

scale the brightness of the bloom

Default: 0.31


Strength

power of the bloom when applied

Default: 0.1


Blending

How much of the bloom is visible

Default: 0.15


BloomExponent

Makes the bloom more spread out or more focused

Default: 0.7


Night

Treshold

treshold value above which lights will bloom

Default: 0.4


Scale

scale the brightness of the bloom

Default: 2.0


Strength

power of the bloom when applied

Default: 0.5


Blending

How much of the bloom is visible

Default: 0.5


BloomExponent

Makes the bloom more spread out or more focused

Default: 1.0


Interiors

Treshold

treshold value above which lights will bloom

Default: 0.0


Scale

scale the brightness of the bloom

Default: 0.61


Strength

power of the bloom when applied

Default: 2.3


Blending

How much of the bloom is visible

Default: 0.3


BloomExponent

Makes the bloom more spread out or more focused

Default: 0.9


Status

Enabled

Replace the vanilla bloom. Requires tonemapping shader to be applied. Also impacts Dirt Lens and Rain shaders

Default: true